Topic outline

  • General

                    Have a look to the YouTube Playlist of the 2016 VR Project Demos


    Spring 2017: the course plans 4 weeks of VR hands-on and coding work in the IIG research facilities (2h/week) from weeks 5 to 8 of the semester. For this reason, the 1h of exercise from 12h to 13h is used for teaching in INF 213 from weeks 1 to 4 of the semester whereas there will be only 1h of lecture from 10h to 11h during the weeks 5 to 8 period.


    TP  organization depends upon registration number


    2017Grading overview :

    • 2 Quizzes on the course material, on weeks 7 and 13 : 10%
    • one article study and follow-up chosen among a list provided at the end of the first week (16%), during weeks 2-4. The topic of the article will be the starting point of the short oral control on week 14. This is an individual assignment. We will continue to use the Turnitin moodle tool to assess potential plagiarism.
    • 4 hands-on & coding during 2 hours practical work with 4 VR devices will be organized during the weeks 5-8 ; your presence is graded (4%) and the gained experience is evaluated with the short oral control on week 14.
    • 1 programming assignment: a real-time physically-based application with tracking done on their personal computer ; this year the project is to be done by  groups of 2-3 persons (40%), during weeks 7-12, demo and project grading on week 13.
    • 1 short individual oral control during weeks 14 (on the chosen paper + one random VR hands-on demo topic and general VR background concepts)) : 30%

  • Topic 1

    Feb. 20 th [1h course presentation, 2h Teaching on VR concepts and VR systems]

    R. Boulic : Course structure including a brief overview of the 4 hands-on demos, the paper study and the small project

    R. Boulic : VR as "Embodied Interaction"

    T. Porssut : VR systems

  • Topic 2

    Feb. 27th [3h teaching]

    R. Boulic 1h: Feeding human senses through "Immersion"

    R. Boulic 1h: Introduction for TPs: Stereopsis and depth Perception

    T. Porssut 1h: introduction for TPs: UNITY

  • Topic 3

    March 6th [3h teaching]

    R. Boulic 1h: Introduction for TPs: CAVE Display

    R. Boulic 1h: How much Immersion is necessary ? what is Presence ? Flow ?

    T. Porssut 1h: introduction for TPs: UNITY
  • Topic 4

    March 13th [3h teaching]

    R. Boulic 1h: Basic 3D interaction techniques: Magic vs Naturalism (Part1)

    R. Boulic 1h: Cybersickness

    T. Porssut 1h : introduction for TPs: VR devices

  • Topic 5

    March 20 th [1h teaching/ 2h TP]

    R. Boulic : Basic 3D interaction techniques: Magic vs Naturalism (Part 2)

                      

  • Topic 6

    March 27th [1h teaching / 2h TP]

    R. Boulic : Basic 3D interaction techniques: Magic vs Naturalism (end)

    • Topic 7

      April 3rd Quizz 1 [1h teaching after Quizz1 at 10h15/ 2h TP]

      R. Boulic : The perception of action (Part1)

    • Topic 8

      April 10th [1h teaching / 2h TP]

      R. Boulic  : The perception of action (end)

      R. Boulic : Haptic Interfaces (Part 1)

    • Topic 9

      April 24th [2h]

      R. Boulic : Haptic interfaces (end)

      R. Boulic : What makes an interactive virtual human alive ? (part 1)

    • Topic 10

      May 1st [2h teaching]

      R. Boulic : What makes an interactive virtual human alive ? (end)

      R. Boulic : Motion capture for full-body interaction

    • Topic 11

      May 8th [2h teaching]

      B. Herbelin: VR, cognitive sciences and true experimental design (course material from B Herbelin from EPFL-LNCO)

    • Topic 12

      May 15th

      time dedicated to the project with support provided by assistants.

      • Topic 13

        May 22nd : Quizz2 followed by 3h public demos of the projects in the lecture room

        The rest of the project evaluation will be organized during this week by the teaching assistant


        • Topic 14

          May 29th : Final oral exam (scheduled from 8h to 15h in room to be confirmed)