Skip to main content
Side panel
Home
More
English (en)
English (en)
Français (fr)
You are currently using guest access
Log in
Home
Open course index
CS-444
Topic 2
Betül Güres :GDD example
Betül Güres :GDD example
Click
Game Design Document.pdf
link to view the file.
◄ video switchTube : Game design [spring 2022]
Jump to...
Jump to...
News forum
Edstem: Q&A, Discussions, Project questions, Quizz, etc...
Class GitHub repository: hands-on & project material
Slides R. Boulic "course organization" [17.02.2025]
video mediaspace: organization [17.02.2025]
Slides R. Boulic "VR as embodied interactions" [unchanged for 2023-24]
video mediaspace : embodied VR [17.02.2025]
Slides "key human senses / immersion" [2023-24]
video mediaspace [2024-25]
Slides "Depth perception" [2023-24]
video mediaspace [2024-25]
Paper study specifications for spring 2025 (goto topic6 for uploading & plagiarism dectection tool)
Example of paper study [Slater Presence 2004]
Paper list proposed for the Paper study [Spring 2025]
The Paper Study choice closes on March 25th [Spring 2025]
Betül Güres: Introduction to Game Design_2025
video switchTube : Game design [spring 2022]
video switchTube : Play testing [spring 2022]
Betül Güres : VR Systems & project overview [2025]
The VR Project Guidelines
VR Project Group Formation [2024-25]
HO1: Setup and introduction to Unity
Hands-On & Project additional information
Slides "Immersion, Presence and Flow" [ 04.03.2024]
video switchTube (from previous year)
Slides "Cybersickness" [ok for 2023-24 ]
video switchTube part1: perceptual conflict theory (from previous year)
video switchTube part2: Rest frame theory and "motion to photon" latency (from previous year)
video switchTube part3: measuring cybersickness, design guidelines (from previous year)
Game design document (the best would be 14th 23:59, but we'll accept until 16th 23h59)
Week5 VR Project 3 min pitch time slot choice (check with your group before answering)
Pitch timing time slots : both initial choice and shifted slot
Slides "Basic 3D interaction techniques: Magic vs Naturalism (today ONLY up to the section on NAVIGATION/Naturalistic techniques)"
video on SwitchTube : Naturalism vs magic / the Navigation task (partly) [2021]
Paper study Assignment: deadline on Thursday March 27th midnight
Slides "Basic 3D interaction techniques: other 3DUI components" Last Part with minor update [2025]
Video switchTube on "magic" navigation techniques (20 min)
Video switchTube on the Selection and the Manipulation components (25 min) [2021]
video switchTube on other components of 3D interaction(42 min) [2021]
Slides Haptic interfaces Part 1/3 [2019-20]
video switchTube 1/3 :haptic display characteristics
Slides Haptic interfaces Part 2/3 [2019-20]
video switchTube 2/3 : range of haptic display / design guidelines
Slides Haptic Interfaces (Part 3/3) [2019-20]
video switchTube 3/3 : virtual coupling and pseudo-haptics
Slides "Perception and Action" (Part 1/2) [2023_24]
video switchTube 1/2 :brain maps and body sheme
Basic-interaction peer assessment criteria grid
Slides "Perception and Action" (Part 2/2) [2019_20]
Video switchTube 2/2 : perception of biological movement
Slides "What makes a Virtual Human alive?" (Part 1/3) [2023_24]
Video switchTube 1/3 : avatar and virtual human agents: the uncanny valley
Slides "What makes a Virtual Human alive?" (Part 2/3) [2024_25]
Slides "What makes a Virtual Human alive?" (Part 3/3) [2023_24]
video switchTube : Play testing [spring 2022] ►
Contact
EPFL CH-1015 Lausanne
+41 21 693 11 11
Follow the pulses of EPFL on social networks
Accessibility
Legal notice
Privacy policy
© 2023 EPFL, all rights reserved