Game design document (the best would be 14th 23:59, but we'll accept until 16th 23h59)
The game design document is not graded ; it will be used to provide better feedback during the pitch session.
Please Mark your group_id in the pdf name and your document title.
One person per group make the submission
We recommend that you follow the format of the GDD example document (Moodle > topic 2)
You should include the following bullet points (please carefully read the project guidelines and make sure you precise how your project will fit the requirements of the project):
1. Game background description. (e.g. narrative (if any), game world (if any))
2. Basic gameplay (e.g. the goal of the game)
3. Game mechanism ( e.g. the core game mechanism, key interactions, etc)
4. Locomotion style.
5. Designs to avoid cybersickness (Optional).
6. Other features (User interface, Sound & Effects).
We recommend that you use drawings or other forms of graphical representation to convey your idea more efficiently. Try to keep your GDD concise, a maximum of 5 pages is a good reference.
For the pitch session (3min presentation + 2min feedback), please prepare a presentation slide (maximum 5 pages).