Topic outline

  • General

      Spring 2019:

    the course plans 4 weeks of VR hands-on and coding work in the IIG research facilities (2h/week) from weeks 5 to 8 of the semester. For this reason, the 1h of exercise from 12h to 13h is used for teaching in INF 213 from weeks 1 to 4 of the semester whereas there will be only 1h of lecture from 10h to 11h during the weeks 5 to 8 period.

    TP  organization depends upon registration number

    Grading overview :

    • 2 Quizzes on the course material, on weeks 7 and 13 : 10%
    • one article study and follow-up chosen among a list provided at the end of the first week (16%), during weeks 2-4. The topic of the article will be the starting point of the short oral control on week 14. This is an individual assignment. We will continue to use the Turnitin moodle tool to assess potential plagiarism.
    • 4 hands-on & coding during 2 hours practical work with 4 VR devices will be organized during the weeks 5-8 ; your presence is graded (4%) and the gained experience is evaluated with the short oral control on week 14.
    • 1 programming assignment: a real-time physically-based application with tracking done on their personal computer ; this year the project is to be done by  groups of 2-3 persons (40%), during weeks 7-12, demo and project grading on week 13.
    • 1 short individual oral control during week 14 (on the chosen paper + one random VR hands-on demo topic and general VR background concepts)) : 30%

  • Topic 1

    Feb. 18 th [1h course presentation, 2h Teaching on VR concepts and VR systems]

    R. Boulic : Course structure including a brief overview of the 4 hands-on demos, the paper study and the small project

    R. Boulic : VR as "Embodied Interaction"

    T. Porssut : VR systems part 1

  • Topic 2

    Feb. 25th [3h teaching]

    R. Boulic 1h: Feeding human senses through "Immersion"

    R. Boulic 1h: Introduction for TPs: Stereopsis and depth Perception

    T. Porssut 1h: VR systems part 2

  • Topic 4

    March 11th [3h teaching]

    R. Boulic 1h: Basic 3D interaction techniques: Magic vs Naturalism (Part1)

    R. Boulic 1h: Cybersickness

    T. Porssut 1h : introduction for TPs: UNITY

  • Topic 5

    March 18 th [1h teaching/ 2h TP]

    R. Boulic : Basic 3D interaction techniques: Magic vs Naturalism (Part 2)


  • Topic 6

    March 25th [1h teaching / 2h TP]

    R. Boulic : Basic 3D interaction techniques: Magic vs Naturalism (end)

    • Topic 7

      April 1st Quizz 1 [1h teaching after Quizz1 at 10h15/ 2h TP]

      R. Boulic : The perception of action (Part1)

      • Topic 8

        April 8th [1h teaching / 2h TP]

        R. Boulic  : The perception of action (end)

        R. Boulic : Haptic Interfaces (Part 1)

        • Topic 9

          April 15th [2h]

          R. Boulic : Haptic interfaces (end)

          R. Boulic : What makes an interactive virtual human alive ?

          • Topic 10

            April 29th [2h teaching]

            B. Herbelin: VR, cognitive sciences and true experimental design (course material from B Herbelin from EPFL-LNCO)

          • Topic 11

            May 6th [2h teaching]

            R. Boulic : What makes an interactive virtual human alive ? (end)
            R. Boulic : Motion capture for full-body interaction

            • Topic 12

              May13th: no course / time is dedicated to the mini-project

              • Topic 13

                May 20th : Quizz2 followed by 3h public demos of the projects in the lecture room

                The rest of the project evaluation will be organized during the week by the teaching assistants

                • Topic 14

                  May 27th : Final oral exam (scheduled from 8h to 15h in room to be confirmed)