What this course is about: how our digital technologies impact
society, positively or negatively, and in particular what this means for
self-organization and democracy.
Computers are powerful tools enabling people to communicate,
cooperate, deliberate, make decisions, and innovate in a multitude of
ways. Some uses:
- Communication: Alice sends Bob an e-mail or makes a conference
call.
- Association: a set of users form an online discussion group or
forum.
- Cooperation: users work together to write or design something
together.
- Curation: users finding, filtering, vetting, organizing relevant
content.
- Deliberation: users employ formal processes to debate issues or
policy.
- Decision: users employ social choice (e.g., voting) to decide
collectively.
- Organization: users form organizations/societies, possibly
decentralized.
- Governance: users employ processes to govern membership,
behavior.
- Incentives: digital payments, cryptocurrencies, finance and
investment.
- Evolution: collectively finding and introducing better ways
to self-organize.
Promises of computing and networking technology as a
“democratizing” force:
- Inclusiveness:
- Borderless communication with anyone anywhere on Earth.
- Access to information for “everyone.”
- Ability to collaborate productively with anyone globally.
- Ability to associate with like-minded people anywhere.
- Support for individual freedoms:
- Speech: privacy, anonymity supports expression of true
sentiment.
- Information: access to [good?] information from anywhere.
- Association: find, form groups with like-minded people
anywhere.
- Press: anyone can publish blogs, social media, etc.
- Resistance to control, censorship by entrenched authorities:
- Internet as a tool to “route around” failures, censorship.
- Cryptocurrencies as tools for bottom-up economic empowerment.
These tools sometimes succeed, but often fail to serve
people in a multitude of ways, either due to flaws in the
abstraction or flaws in the implementation. This
promise-vs-reality pattern is the course’s throughline — we’ll come back
to it, technology by technology, all semester, starting next week with
UseNet.
Goals: What would we like to achieve? What might our
long-term end goals be?
- Technology enabling and incentivizing civil bottom-up
self-organization.
- Ensure freedoms of expression and association but with
accountability.
- Enable attention-limited users to obtain the (good) information they
need to participate fully as time and interests permit, avoiding
polarization.
- Give communities not just voting but effective and scalable
deliberation, agenda-setting, and long-term governance evolution
processes.
Particular social/technical tools and techniques this course will
explore:
- Basic fault analysis techniques applying to failures and
compromises.
- Network/graph algorithms for communication, and social/trust
networks.
- Content filtering, recommendation, curation, and peer review
processes.
- Social choice: election methods, sampling, direct and liquid
democracy.
- Deliberation processes: peer review, online deliberation,
agenda-setting.
- Techniques to achieve privacy and anonymity with
accountability: e.g., verifiable shuffles, anonymous credentials,
zero-knowledge proofs, PoP.
- AI/ML as both an analytical lens (recommenders, ranking, sampling)
and a subject of its own (benefits/risks to democratic society).
Deployed technologies we will look at, exploring their promise
and flaws:
- UseNet (historical) and other public discussion forums.
- News media: both traditional and social media platforms.
- Deliberation: applications like Loomio and Liquid Feedback.
- Peer review: Slashdot, Reddit, GitHub, HotCRP.
- Cryptocurrencies and smart contracts: Bitcoin, Ethereum.
- Organizations and decentralized autonomous organizations
(DAOs).
- Modern AI systems and their role in/impact on democratic
processes.
Tentative 13-week roadmap:
- Introduction
- UseNet and democratization
- Social influence and choice
- Trust and online reputation
- Election methods and social choice
- Liquid democracy
- Smart contracts, DeFi, DAOs
- Market-based mechanisms
- Deliberative representation by lottery
- AI and democratic society
- Social bots/Sybils + identity/anonymity
- Polarization and radicalization
- E-voting and e-democracy